When was darkest of days released




















More details are through the break in the press release. Sherif Saed 44 minutes ago. Bug Hunt. Connor Makar an hour ago.

Sherif Saed 2 hours ago. Lose Your Head. Jeremy Signor 16 hours ago. See more at IMDbPro. Photos Add Image. Top cast Edit. Diane de Zylva Mom as Mom voice. Todd Gutknecht Various as Various voice. Justin McFarlane Various as Various voice. Brandon Batterson Various as Various voice. Storyline Edit. By fighting through terrible events such as The Battle of Antietam, the bloodiest conflict of the Civil War, and the volcanic eruption in Pompeii in the year 79, the player attempts to save certain key individuals who were never meant to become involved in these truly monstrous events and thereby change human history for the better.

Right out of the gate my hopes got a quick reality check. Darkest of Days tries to put you in the middle of the battle and does a good job when it forces you to play the part you've "jumped" into. Most notably, the first Civil War mission really made me feel like I was blending in to not disrupt history and that I was really there.

Unfortunately it goes down hill quickly from there. The plot begins to meander quickly with, and the level design becomes worse and worse. I found more invisible wall in DoD than in another game I've played, often in areas that seemed to suffer from serious "rail-shooter"-itis. Darkest of Day's concept is there, but the writing especially the dialogue doesn't do it justice. When you are told by a mysterious stranger literally "You are actually working for the bad guys" you can't help but laugh.

Your partner's quips are forgettable and his ever present Australian Boony cap is always out of place and almost stands out for everything wrong with DoD. Yeah you the developer may think its cool, but does it make sense? I wouldn't mind a DoD2, but put a bit more thought into the story and level design next time guys. Bad level design and bad writing make DoD sadly forgettable. This game is an atrocity, yes it has a lot of innovative ideas, but none of that matters when you fail to implement it properly!

Lets start This game is an atrocity, yes it has a lot of innovative ideas, but none of that matters when you fail to implement it properly! Lets start with the story, I wont lie I didn't play past the first few levels because of this. From what I recall, you were a cow-boy in the frontier fighting off native warriors, but you are eventually pulled through a warp in time Beyond this point it was full of story-breaking loopholes, and unanswered questions.

The Story is bad, now they should redeem through game play right? Wrong, the game play is very stiff and not innovative at all compared to the ideas that were advertised with the games release. The enemy AI is a very sad thing to see, constantly getting stuck or glitching across the map into your face.

While you are surrounded by allies that cannot do a thing, and I don't mean a small squad, no you are surrounded at some points by MASSIVE armies, that do nothing but stand in your way, blocking any action and causing incredible stress to the system. I hate to imagine how it would affect a computer.

To call it short, the game play felt like I was playing call of duty but without good controlling. Well that is my rant for the day, sorry to ruin your day mate.

Essential Links. By Metascore By user score. All Current Games ». Forza Horizon 5. The battles range from Custer's Last Stand at the Battle of the Little Bighorn in to fighting in Pompeii as ash and fire rain down from an erupting Mt. Vesuvius in 79 AD. Players are also required to save certain other individuals who are important to the continuity of history.

There are two types of characters who fall into this category: the first types are the key individuals that the player must rescue so that they can be placed back into their correct place in time who are represented with an orange aura. The second type is a random character marked with a blue aura and can be saved by wounding them in their limbs or using a weapon called chasers that knock them out.

This way the characters are taken out of the battle without being killed. If three of the blue aura individuals are killed by the player, however, this can trigger a visit by the Opposition who use the disturbance caused by their deaths to track down and attempt to kill the player.

Opposition agents tend to be heavily armed and shielded making many period weapons all but useless against their superior technology. They are not completely indestructible, however, and can be killed, allowing the player the opportunity to seize their weapons. After Custer is killed and Morris is wounded he is suddenly rescued by a man in futuristic armor and taken through a strange portal. Morris then awakens in the headquarters of KronoteK, an organization that has managed to develop time travel technology and is apparently dedicated to researching and protecting history.



0コメント

  • 1000 / 1000